g2o
vertex_line3d.h
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1 // g2o - General Graph Optimization
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26 
27 #ifndef G2O_VERTEX_LINE3D_H_
28 #define G2O_VERTEX_LINE3D_H_
29 
31 #include "line3d.h"
32 
33 #include "g2o/core/base_vertex.h"
34 
35 namespace g2o {
36 
38  {
39  public:
42  virtual bool read(std::istream& is);
43  virtual bool write(std::ostream& os) const;
44 
45  virtual void setToOriginImpl() { _estimate = Line3D(); }
46 
47  virtual void oplusImpl(const double* update_) {
48  Eigen::Map<const Vector6d> update(update_);
49  _estimate.oplus(update);
50  }
51 
52  virtual bool setEstimateDataImpl(const double* est){
53  Eigen::Map<const Vector6d> _est(est);
54  _estimate=Line3D(_est);
55  return true;
56  }
57 
58  virtual bool getEstimateData(double* est) const{
59  Eigen::Map<Vector6d> _est(est);
60  _est = _estimate;
61  return true;
62  }
63 
64  virtual int estimateDimension() const {
65  return 6;
66  }
67 
68  };
69 
70 }
71 #endif
virtual bool setEstimateDataImpl(const double *est)
Definition: vertex_line3d.h:52
Templatized BaseVertex.
Definition: base_vertex.h:50
virtual void oplusImpl(const double *update_)
Definition: vertex_line3d.h:47
virtual int estimateDimension() const
Definition: vertex_line3d.h:64
virtual bool getEstimateData(double *est) const
Definition: vertex_line3d.h:58
virtual void setToOriginImpl()
sets the node to the origin (used in the multilevel stuff)
Definition: vertex_line3d.h:45
#define G2O_TYPES_SLAM3D_ADDONS_API