g2o
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#include "g2o_types_slam3d_addons_api.h"
#include "g2o/stuff/misc.h"
#include <Eigen/Core>
#include <Eigen/Geometry>
Go to the source code of this file.
Classes | |
class | g2o::Line3D |
Namespaces | |
g2o | |
g2o::internal | |
Typedefs | |
typedef Eigen::Matrix< double, 7, 6, Eigen::ColMajor > | g2o::Matrix7x6d |
Functions | |
Line3D | g2o::operator* (const Isometry3D &t, const Line3D &line) |
Vector6d | g2o::internal::transformCartesianLine (const Isometry3D &t, const Vector6d &line) |
Vector6d | g2o::internal::normalizeCartesianLine (const Vector6d &line) |