Go to the source code of this file.
#define ALLOC_CSPARSE |
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Value:if (1) { \
std::cerr << "# Using CSparse poseDim " << p << " landMarkDim " << l << " blockordering " << blockorder << std::endl; \
LinearSolverCSparse< DIM_TO_SOLVER(p, l)::PoseMatrixType >* linearSolver = new LinearSolverCSparse<DIM_TO_SOLVER(p, l)::PoseMatrixType>(); \
linearSolver->setBlockOrdering(blockorder); \
} else (void)0
#define DIM_TO_SOLVER(p, l)
Definition at line 41 of file slam2d_linear.cpp.
Referenced by g2o::createSolver().
#define DIM_TO_SOLVER |
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| BlockSolver< BlockSolverTraits<p, l> > |