g2o
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#include "line3d.h"
#include "g2o/types/slam3d/isometry3d_mappings.h"
#include "g2o/types/slam3d/isometry3d_gradients.h"
#include <iostream>
Go to the source code of this file.
Functions | |
template<typename T > | |
ostream & | printVector (ostream &os, const T &t) |
int | main (int, char **) |
int main | ( | int | , |
char ** | |||
) |
Definition at line 20 of file line3d_test.cpp.
References g2o::internal::fromVectorMQT(), g2o::internal::normalizeCartesianLine(), printVector(), g2o::Line3D::toCartesian(), and g2o::internal::transformCartesianLine().
ostream& printVector | ( | ostream & | os, |
const T & | t | ||
) |
Definition at line 12 of file line3d_test.cpp.
Referenced by main().