g2o
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#include "g2o/config.h"
#include "g2o/core/base_vertex.h"
#include "g2o/core/base_binary_edge.h"
#include "g2o/core/hyper_graph_action.h"
#include "vertex_se3.h"
#include "edge_se3.h"
#include "vertex_pointxyz.h"
#include "parameter_se3_offset.h"
#include "edge_se3_pointxyz.h"
#include "edge_se3_offset.h"
#include "parameter_camera.h"
#include "parameter_stereo_camera.h"
#include "edge_se3_pointxyz_disparity.h"
#include "edge_se3_pointxyz_depth.h"
#include "edge_se3_prior.h"
#include "edge_pointxyz.h"
#include "edge_se3_lotsofxyz.h"
Go to the source code of this file.
Macros | |
#define | THREE_D_TYPES_ANALYTIC_JACOBIAN |
#define THREE_D_TYPES_ANALYTIC_JACOBIAN |
Definition at line 25 of file types_slam3d.h.