19 #ifndef G2O_PROPERTIES_WINDOW_H 20 #define G2O_PROPERTIES_WINDOW_H 28 #include "ui_base_properties_widget.h" 46 void on_btnApply_clicked();
47 void on_btnOK_clicked();
53 virtual void updateDisplayedProperties();
54 virtual void applyProperties();
55 virtual std::string humanReadablePropName(
const std::string& propertyName)
const;
a collection of properties mapping from name to the property itself