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opengl_wrapper.h
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#ifndef G2O_OPENGL_WRAPPER_H
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#define G2O_OPENGL_WRAPPER_H
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#include "g2o/config.h"
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#ifdef WINDOWS
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#include <windows.h>
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#endif
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#ifdef G2O_OPENGL_FOUND
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# ifdef __APPLE__
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# include <OpenGL/gl.h>
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# else
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# include <GL/gl.h>
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# endif
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#endif
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#endif
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