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void | drawArrow2D (float len, float head_width, float head_len) |
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void | drawPoseBox () |
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void | drawBox (GLfloat l, GLfloat w, GLfloat h) |
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void | drawPlane (GLfloat l, GLfloat w) |
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void | drawSphere (GLfloat radius) |
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void | drawEllipsoid (GLfloat r1, GLfloat r2, GLfloat r3) |
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void | drawCone (GLfloat radius, GLfloat height) |
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void | drawCylinder (GLfloat radius, GLfloat height) |
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void | drawDisk (GLfloat radius) |
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void | drawPyramid (GLfloat length, GLfloat height) |
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void | drawRangeRing (GLfloat range, GLfloat fov, GLfloat range_width) |
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void | drawSlice (GLfloat radius, GLfloat height, GLfloat fov, int slices_per_circle) |
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void | drawPoint (float pointSize) |
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