#include <Eigen/Core>
#include "g2o_types_slam3d_api.h"
Go to the source code of this file.
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void | g2o::internal::compute_dq_dR (Eigen::Matrix< double, 3, 9, Eigen::ColMajor > &dq_dR, const double &r11, const double &r21, const double &r31, const double &r12, const double &r22, const double &r32, const double &r13, const double &r23, const double &r33) |
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void G2O_TYPES_SLAM3D_API | g2o::internal::compute_dR_dq (Eigen::Matrix< double, 9, 3, Eigen::ColMajor > &dR_dq, const double &qx, const double &qy, const double &qz, const double &qw) |
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